Game Development
My first three years in the software industry were working for a game developer, which I often call trial-by-fire, since it's one of the most difficult genres of software to compete in. Some of the game development projects I've worked on include:
- Bakalite Badlands - Sony Retail Entertainment
- Edge Racing - Megamedia Corp.
- Outlaw Racers - Megamedia Corp. / Gremlin Interactive
- Venice Under Glass: A Basil Baker Mystery Adventure - Megamedia Corp.
- Pirate Treasure Hunt - MyTurn.com




