The Process

Game Development

My first three years in the software industry were working for a game developer, which I often call trial-by-fire, since it's one of the most difficult genres of software to compete in. Some of the game development projects I've worked on include:

  • Bakalite Badlands - Sony Retail Entertainment
  • Edge Racing - Megamedia Corp.
  • Outlaw Racers - Megamedia Corp. / Gremlin Interactive
  • Venice Under Glass: A Basil Baker Mystery Adventure - Megamedia Corp.
  • Pirate Treasure Hunt - MyTurn.com
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