Resume of Joshua Johnson

Employment History

Hewlett Packard - Cupertino, CA

Position: User Interaction Architect

Term: November 2007 to present

  • Led the development of the interaction model and interface design for all products in HP's Business Service Automation (BSA) suite
  • Prototyped next-generation product designs in DHTML and Adobe Flex
  • Managed a team of designers in support of BSA product development
  • Supported feature development of the Server Automation product with detailed UI specifications and mockups.
  • Contributed to design and development of enterprise software variant of HP's brand and behaviour standards (One Voice), including creation of production-ready example code.

Opsware Inc. - Sunnyvale, CA

Position: User Interaction Architect

Term: June 2005 to October 2007

  • Led the development of the interaction model and interface design for the new Opsware Server Automation System (SAS) desktop application (Java/Swing), which took the UI from being a competitive weakness to a competitive advantage.
  • Coordinated with Product Management to define features that meet customer needs as well as maintaining competitive advantages
  • Prototyped interface designs (paper and Visio), to gain cross-departmental sign-off's, and validate against requirements
  • Defined detailed user interface specification documents to communicate application designs to engineering, product management, QA, and documentation

Sun Microsystems Inc. - Santa Clara, CA

Position: User Experience Architect

Term: November 2002 to June 2005

  • Primary designer for the overall user experience and hybrid AJAX-enabled web interface design for the N1 System Manager, which constitutes the infrastructure provisioning component of Sun's system management software
  • Primary designer for the N1 Grid Provisioning Server, which constituted the datacenter virtualization layer of the N1 Grid System
  • Headed product re-branding effort to migrate Terraspring web console product to match Sun branding and UI guidelines
  • Researched requirements, accessed customer needs, and coordinated development process across multiple departments
  • Developed user model, use cases and scenarios which drove the interaction model and object model development of various Sun products
  • Prototyped interface designs (paper, html, and PHP/MySQL), to gain departmental buy-in's, and validate against requirements
  • Contributed to development of new UI architecture for JATO/JSF/JSP environment that affords extensibility (patents pending)
  • Contributed to development of a method for displaying extensible or scalable icons (patent pending)
  • Designed interactive drag-and-snap tool for iconic interfaces (patent awarded)

Terraspring - Fremont, CA

Position: User Interface Designer/Developer

Term: August 2001 to November 2002

  • Assumed interface and interaction design for Terraspring's enterprise data center management software, which was implemented as a JSP web console interface targeted to the Internet Explorer browser.
  • Collected and integrated various user and developer data to assist in planning for product road-map
  • Developed next-generation prototype interfaces using a variety of tools (DHTML, XUL, etc.)
  • Developed intranet site for Terraspring - not implemented due to purchase by SMI
  • Provided print and web material for marketing support

Psoom, Inc. - San Francisco, CA

Position: User Interface Designer

Term: March 2001 to August 2001

  • Developed prototype interface for CDAM enterprise software suite, which allowed companies to maintain compliance with their contractual privacy policies as related to collection and usage of personal customer information
  • Contributed to use case development as related to information flow and general usability
  • Developed brand-specific style guides for full suite of enterprise software
  • Developed company web site - not implemented due to company bankruptcy

MyTurn.com - Alameda, CA

Position: Senior User Interface Designer

Term: August 1999 to January 2001

  • Designed specification documents and graphic user interface for development of an operating system (GEOS), application suite (GlobalPC Software Suite), and aftermarket software titles
  • Designed visual look-and-feel and developed JSP layouts of large-scale web portal for GlobalPC users
  • Designed and developed company corporate site

Megamedia Corporation - Fremont, CA

Term: July 1996 to May 1999

Project: Venice Under Glass - A Basil Baker Mystery Adventure Game
Position: Art Director / Animator

  • Managed a variety of contract and in-house artists working on a 3D-rendered adventure game for children.
  • Modeled and animated characters and environments for the game

Project: Codename: Edge Racing
Position: Art Director / Designer

  • Managed a team of artists in the creation of a real-time off-road racing simulation.
  • Co-designed the game concept and implementation procedure
  • Co-wrote the game's design bible

Project: Bakalite Badlands
Position: Technical Director / Art Lead

  • Managed the creation and technical integration of the artwork for Sony Retail Entertainment's "Bakalite Badlands" LBE system in the Sony Metreon.
  • Coordinated general look-and-feel with famed french artist Jean "Moebius" Giraud
  • Created principle 3D assets for vehicle models as well as prototype environments

Project: Outlaw Racers
Position: Lead Designer / Art Lead

  • Led a team of artists in the modeling of real-time Direct3D vehicles and environments and the painting of 2D textures for a racing/strategy game targeted for the PC platform.

Technical Skills

User Experience and Interaction Design

  • Product Design (Wireframing & Detailed Specs)
  • Prototyping (Paper & Interactive)
  • Heuristic Analysis
  • User Research and Usability Testing
  • Visual Design (Branding, Icons, etc.)

Web Development (HTML, CSS, JavaScript, PHP, Flex)

  • Adobe Flex Builder
  • Adobe Dreamweaver
  • Bradsoft TopStyle XHTML/CSS Editor
  • Allaire Homesite

Image Manipulation and Digital Editing

  • Adobe Photoshop
  • Adobe Illustrator
  • Macromedia Fireworks

Traditional Print and Document Layout

  • QuarkXpress
  • Adobe InDesign
  • Adobe Pagemaker
  • Adobe Acrobat

Drawing and Rapid Visualization

  • Sketching
  • Storyboarding
  • Marker Rendering

Drafting, CAD, & Technical Drawing

  • Autodesk Autocad
  • Microsoft Visio
  • Google Sketch-Up

CG Modeling, Animating, and Rendering (high resolution and real-time)

  • Softimage|3D
  • Alias/Wavefront Studio and Maya
  • 3D Studio MAX
  • Mental Images MentalRay

Source Control Management

  • CVS
  • Clearcase
  • Teamware (SCCS) - Sun version of BitKeeper
  • Perforce SCM

Digital Video Editing

  • Adobe After Effects
  • Adobe Premiere

Audio Editing

  • SoundForge
  • RealProducer

Operating Systems and Platforms

  • Microsoft Windows - most familiarity
  • Linux - Red Hat, Ubuntu, SuSE
  • Solaris UNIX

Education

San Jose State University - One Washington Square, San Jose, CA 95192

References available upon request or see my LinkedIn profile

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